SDK diet and license text improved (#127)
- Exclude unnecessary binaries - Better license wording
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# Tactility
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The Tactility project as a whole is licensed under the [GNU General Public License v3](Documentation/license-tactility.md).
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The Tactility project is available under the [GNU General Public License v3](Documentation/license-tactility.md).
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Distributions and forks must adhere to the license terms.
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# TactilitySDK
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The Tactility logo copyrights are owned by Ken Van Hoeylandt.
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Firmwares built from [the original repository](https://github.com/ByteWelder/Tactility) can be redistributed with the Tactility logo.
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For other usages, [contact me](https://kenvanhoeylandt.net).
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The TactilitySDK distribution files are licensed under an [MIT License](Documentation/license-tactilitysdk.md).
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# TactilityC & TactilitySDK
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The Tactility binaries themselves are bound to the GPL v3 license.
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Third party application binaries that compile with the SDK do not include the SDK binaries itself, so they are not bound to this GPL license.
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All scripts and Tactility headers in the SDK are licensed under the MIT License.
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TactilityC (source & binaries) and the TactilitySDK distribution files are available under an [MIT License](Documentation/license-tactilitysdk.md).
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# Other licenses & copyrights
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@@ -18,5 +17,5 @@ See [COPYRIGHT.md](COPYRIGHT.md).
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# FAQ
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- Q: Can I build closed source and/or for-profit applications?
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- Q: Can I build closed source applications?
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- A: Yes, but only if you build them as external apps with the TactilitySDK. Internal apps are part of the OS and currently remain licensed under GPL v3.
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