Remove TactilityC and Firmware subprojects (#638)

- Removed TactilityC, moved its symbols to existing modules and several new ones (pthread-module, c-symbols-module, cpp-symbols-module, posix-symbols-module, freertos-module).
- Removed Firmware subproject and moved main() into Tactility subproject.
- Strengthened application archive, path, version, stack-size, and device validation.
- Moved symbol resolution for elf_loader to app-esp32-module.
- Improved `struct Module` declarations and made module and symbol definitions in modules more consistent.
- Removed old http download code from Tactility subproject.
- Rename app-module's source files for consistency.
- Add missing pthread symbols.
- Kernel module symbols are now resolvable on all platforms.
This commit is contained in:
Ken Van Hoeylandt
2026-08-29 21:06:43 +02:00
committed by GitHub
parent d3556fb536
commit 19b11eb9a8
99 changed files with 2678 additions and 2092 deletions
@@ -0,0 +1,26 @@
// SPDX-License-Identifier: Apache-2.0
#include <lvgl_window_manager/module.h>
#include <lvgl_window_manager/window_manager.h>
#include <tactility/module.h>
extern "C" {
static const ModuleSymbol SYMBOLS[] = {
DEFINE_MODULE_SYMBOL(window_manager_create),
DEFINE_MODULE_SYMBOL(window_manager_remove),
DEFINE_MODULE_SYMBOL(window_manager_get_state),
DEFINE_MODULE_SYMBOL(window_manager_await_state_change),
MODULE_SYMBOL_TERMINATOR,
};
Module lvgl_window_manager_module = {
.name = "lvgl-window-manager",
.start = window_manager_start,
.stop = window_manager_stop,
.drivers = nullptr,
.symbols = SYMBOLS,
.internal = nullptr,
};
}