Merge develop into main (#313)

- Add app path get() functions to `TactilityC`
- Improved `Dispatcher` and `DispatcherThread`
- Improved `PubSub` (type safety)
- Created test for `DispatcherThread` and `PubSub`
- Save properties files on app exit (various apps) by posting it to the main dispatcher (fixes UI hanging briefly on app exit)
- Fixed bug with `SystemSettings` being read from the wrong file path.
- `loadPropertiesFile()` now uses `file::readLines()` instead of doing that manually
- Increased timer task stack size (required due to issues when reading a properties file for the very first time)
- General cleanup
- Created `EstimatedPower` driver that uses an ADC pin to measure voltage and estimate the battery charge that is left.
- Cleanup of T-Deck board (updated to new style)
This commit is contained in:
Ken Van Hoeylandt
2025-09-01 23:07:00 +02:00
committed by GitHub
parent 5cc5b50694
commit 0f8380e8fe
96 changed files with 766 additions and 682 deletions
+5 -2
View File
@@ -19,7 +19,8 @@ namespace tt {
* Generally, one task would dispatch the execution,
* while the other thread consumes and executes the work.
*/
class Dispatcher {
class Dispatcher final {
public:
typedef std::function<void()> Function;
@@ -38,8 +39,10 @@ public:
/**
* Queue a function to be consumed elsewhere.
* @param[in] function the function to execute elsewhere
* @param[in] timeout lock acquisition timeout
* @return true if dispatching was successful (timeout not reached)
*/
void dispatch(Function function, TickType_t timeout = portMAX_DELAY);
bool dispatch(Function function, TickType_t timeout = portMAX_DELAY);
/**
* Consume 1 or more dispatched function (if any) until the queue is empty.