Merge develop into main (#313)
- Add app path get() functions to `TactilityC` - Improved `Dispatcher` and `DispatcherThread` - Improved `PubSub` (type safety) - Created test for `DispatcherThread` and `PubSub` - Save properties files on app exit (various apps) by posting it to the main dispatcher (fixes UI hanging briefly on app exit) - Fixed bug with `SystemSettings` being read from the wrong file path. - `loadPropertiesFile()` now uses `file::readLines()` instead of doing that manually - Increased timer task stack size (required due to issues when reading a properties file for the very first time) - General cleanup - Created `EstimatedPower` driver that uses an ADC pin to measure voltage and estimate the battery charge that is left. - Cleanup of T-Deck board (updated to new style)
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@@ -7,6 +7,7 @@ extern "C" {
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#endif
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typedef void* AppHandle;
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typedef void* AppPathsHandle;
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/** @return the bundle that belongs to this application, or null if it wasn't started with parameters. */
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BundleHandle _Nullable tt_app_get_parameters(AppHandle handle);
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@@ -14,7 +15,7 @@ BundleHandle _Nullable tt_app_get_parameters(AppHandle handle);
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/**
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* Set the result before closing an app.
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* The result and bundle are passed along to the app that launched this app, when this app is closed.
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* @param[in] handle the app context handle to set the result for
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* @param[in] handle the app handle to set the result for
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* @param[in] result the result state to set
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* @param[in] bundle the result bundle to set
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*/
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@@ -23,6 +24,21 @@ void tt_app_set_result(AppHandle handle, AppResult result, BundleHandle _Nullabl
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/** @return true if a result was set for this app context */
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bool tt_app_has_result(AppHandle handle);
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/** Get the path to the data directory of this app.
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* @param[in] handle the app handle
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* @param[out] buffer the output buffer (recommended size is 256 bytes)
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* @param[inout] size used as input for maximum buffer size (including null terminator) and is set with the path string length by this function
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*/
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void tt_app_get_data_directory(AppPathsHandle handle, char* buffer, size_t& size);
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/** Get the path to the data directory of this app, with LVGL drive letter prefix applied.
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* The recommended buffer size is 256 bytes.
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* @param[in] handle the app handle
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* @param[out] buffer the output buffer (recommended size is 256 bytes)
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* @param[inout] size used as input for maximum buffer size (including null terminator) and is set with the path string length by this function
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*/
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void tt_app_get_data_directory_lvgl(AppPathsHandle handle, char* buffer, size_t& size);
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/**
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* Start an app by id.
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* @param[in] appId the app manifest id
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