Merge develop into main (#313)
- Add app path get() functions to `TactilityC` - Improved `Dispatcher` and `DispatcherThread` - Improved `PubSub` (type safety) - Created test for `DispatcherThread` and `PubSub` - Save properties files on app exit (various apps) by posting it to the main dispatcher (fixes UI hanging briefly on app exit) - Fixed bug with `SystemSettings` being read from the wrong file path. - `loadPropertiesFile()` now uses `file::readLines()` instead of doing that manually - Increased timer task stack size (required due to issues when reading a properties file for the very first time) - General cleanup - Created `EstimatedPower` driver that uses an ADC pin to measure voltage and estimate the battery charge that is left. - Cleanup of T-Deck board (updated to new style)
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@@ -1,17 +1,19 @@
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#ifdef ESP_PLATFORM
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#include <Tactility/Tactility.h>
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#include <Tactility/app/AppManifest.h>
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#include <Tactility/lvgl/LvglSync.h>
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#include <Tactility/lvgl/Style.h>
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#include <Tactility/lvgl/Toolbar.h>
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#include <Tactility/service/development/DevelopmentService.h>
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#include <Tactility/service/development/DevelopmentSettings.h>
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#include <Tactility/service/loader/Loader.h>
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#include <Tactility/service/wifi/Wifi.h>
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#include <Tactility/Timer.h>
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#include <cstring>
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#include <lvgl.h>
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#include <Tactility/service/development/DevelopmentSettings.h>
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namespace tt::app::development {
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@@ -51,7 +53,10 @@ class DevelopmentApp final : public App {
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bool is_on = lv_obj_has_state(widget, LV_STATE_CHECKED);
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bool is_changed = is_on != service::development::shouldEnableOnBoot();
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if (is_changed) {
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service::development::setEnableOnBoot(is_on);
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// Dispatch it, so file IO doesn't block the UI
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getMainDispatcher().dispatch([is_on] {
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service::development::setEnableOnBoot(is_on);
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});
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}
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}
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}
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