Show a confirmed shutdown screen before cutting power (#555)
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#include <Tactility/app/AppContext.h>
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#include <Tactility/app/AppRegistration.h>
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#include <Tactility/hal/display/DisplayDevice.h>
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#include <Tactility/hal/power/PowerDevice.h>
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#include <Tactility/service/loader/Loader.h>
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#include <lvgl.h>
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#include <tactility/hal/Device.h>
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#include <tactility/lvgl_fonts.h>
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#include <tactility/lvgl_icon_shared.h>
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namespace tt::app::poweroff {
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extern const AppManifest manifest;
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class PowerOffApp final : public App {
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/** Replaces the screen with a plain "powered off" message, forces it to draw
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* synchronously, and waits for the display to confirm the draw physically
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* finished. On e-paper this is what's left showing once power cuts, so it
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* doubles as visual confirmation that the device shut down cleanly rather
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* than crashed or hung. Called from an LVGL button click callback, so it's
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* already running on the LVGL thread. */
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static void showPoweredOffScreenAndWait(hal::display::DisplayDevice* display) {
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auto* screen = lv_obj_create(nullptr);
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lv_obj_set_style_bg_color(screen, lv_color_white(), 0);
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lv_obj_set_flex_flow(screen, LV_FLEX_FLOW_COLUMN);
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lv_obj_set_flex_align(screen, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
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auto* title = lv_label_create(screen);
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lv_label_set_text(title, "Tactility OS");
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lv_obj_set_style_text_font(title, lvgl_get_text_font(FONT_SIZE_LARGE), 0);
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lv_obj_set_style_text_color(title, lv_color_black(), 0);
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auto* subtitle = lv_label_create(screen);
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lv_label_set_text(subtitle, "Powered off");
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lv_obj_set_style_text_color(subtitle, lv_color_black(), 0);
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lv_screen_load(screen);
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if (display != nullptr) {
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auto* lvgl_display = display->getLvglDisplay();
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if (lvgl_display != nullptr) {
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lv_refr_now(lvgl_display);
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}
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display->waitForFlushComplete();
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}
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}
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static void onYesPressed(lv_event_t* /*event*/) {
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auto power = hal::findFirstDevice<hal::power::PowerDevice>(hal::Device::Type::Power);
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if (power == nullptr || !power->supportsPowerOff()) {
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return;
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}
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auto display = hal::findFirstDevice<hal::display::DisplayDevice>(hal::Device::Type::Display);
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showPoweredOffScreenAndWait(display.get());
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power->powerOff();
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}
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static void onNoPressed(lv_event_t* /*event*/) {
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stop(manifest.appId);
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}
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public:
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void onShow(AppContext& /*app*/, lv_obj_t* parent) override {
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lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN);
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lv_obj_set_flex_align(parent, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
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auto* label = lv_label_create(parent);
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lv_label_set_text(label, "Power off?");
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lv_obj_set_style_text_font(label, lvgl_get_text_font(FONT_SIZE_LARGE), 0);
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auto* button_wrapper = lv_obj_create(parent);
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lv_obj_set_flex_flow(button_wrapper, LV_FLEX_FLOW_ROW);
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lv_obj_set_size(button_wrapper, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
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lv_obj_set_style_pad_all(button_wrapper, 0, 0);
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lv_obj_set_style_border_width(button_wrapper, 0, 0);
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lv_obj_set_flex_align(button_wrapper, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
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auto* yes_button = lv_button_create(button_wrapper);
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auto* yes_label = lv_label_create(yes_button);
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lv_label_set_text(yes_label, "Yes");
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lv_obj_add_event_cb(yes_button, onYesPressed, LV_EVENT_SHORT_CLICKED, nullptr);
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auto* no_button = lv_button_create(button_wrapper);
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auto* no_label = lv_label_create(no_button);
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lv_label_set_text(no_label, "No");
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lv_obj_add_event_cb(no_button, onNoPressed, LV_EVENT_SHORT_CLICKED, nullptr);
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}
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};
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extern const AppManifest manifest = {
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.appId = "PowerOff",
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.appName = "Power Off",
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.appIcon = LVGL_ICON_SHARED_POWER_SETTINGS_NEW,
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.appCategory = Category::Settings,
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.appFlags = AppManifest::Flags::HideStatusBar,
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.createApp = create<PowerOffApp>
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};
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} // namespace
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