/**
 * @file lv_draw_sw_arc.c
 *
 */

/*********************
 *      INCLUDES
 *********************/
#include "lv_draw_sw.h"
#if LV_USE_DRAW_SW
#if LV_DRAW_SW_COMPLEX

#include "../../misc/lv_math.h"
#include "../../misc/lv_log.h"
#include "../../stdlib/lv_mem.h"
#include "../../stdlib/lv_string.h"
#include "../lv_draw.h"

static void add_circle(const lv_opa_t * circle_mask, const lv_area_t * blend_area, const lv_area_t * circle_area,
                       lv_opa_t * mask_buf,  int32_t width);
static void get_rounded_area(int16_t angle, int32_t radius, uint8_t thickness, lv_area_t * res_area);

/*********************
 *      DEFINES
 *********************/
#define SPLIT_RADIUS_LIMIT 10  /*With radius greater than this the arc will drawn in quarters. A quarter is drawn only if there is arc in it*/
#define SPLIT_ANGLE_GAP_LIMIT 60  /*With small gaps in the arc don't bother with splitting because there is nothing to skip.*/

/**********************
 *      TYPEDEFS
 **********************/

/**********************
 *  STATIC PROTOTYPES
 **********************/

/**********************
 *  STATIC VARIABLES
 **********************/

/**********************
 *      MACROS
 **********************/

/**********************
 *   GLOBAL FUNCTIONS
 **********************/

void lv_draw_sw_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords)
{
#if LV_DRAW_SW_COMPLEX
    if(dsc->opa <= LV_OPA_MIN) return;
    if(dsc->width == 0) return;
    if(dsc->start_angle == dsc->end_angle) return;

    int32_t width = dsc->width;
    if(width > dsc->radius) width = dsc->radius;

    lv_area_t area_out = *coords;
    lv_area_t clipped_area;
    if(!_lv_area_intersect(&clipped_area, &area_out, draw_unit->clip_area)) return;

    /*Draw a full ring*/
    if(dsc->img_src == NULL &&
       (dsc->start_angle + 360 == dsc->end_angle || dsc->start_angle == dsc->end_angle + 360)) {
        lv_draw_border_dsc_t cir_dsc;
        lv_draw_border_dsc_init(&cir_dsc);
        cir_dsc.opa = dsc->opa;
        cir_dsc.color = dsc->color;
        cir_dsc.width = width;
        cir_dsc.radius = LV_RADIUS_CIRCLE;
        cir_dsc.side = LV_BORDER_SIDE_FULL;
        lv_draw_sw_border(draw_unit, &cir_dsc, &area_out);
        return;
    }

    lv_area_t area_in;
    lv_area_copy(&area_in, &area_out);
    area_in.x1 += dsc->width;
    area_in.y1 += dsc->width;
    area_in.x2 -= dsc->width;
    area_in.y2 -= dsc->width;

    int32_t start_angle = (int32_t)dsc->start_angle;
    int32_t end_angle = (int32_t)dsc->end_angle;
    while(start_angle >= 360) start_angle -= 360;
    while(end_angle >= 360) end_angle -= 360;

    void * mask_list[4] = {0};
    /*Create an angle mask*/
    lv_draw_sw_mask_angle_param_t mask_angle_param;
    lv_draw_sw_mask_angle_init(&mask_angle_param, dsc->center.x, dsc->center.y, start_angle, end_angle);
    mask_list[0] = &mask_angle_param;

    /*Create an outer mask*/
    lv_draw_sw_mask_radius_param_t mask_out_param;
    lv_draw_sw_mask_radius_init(&mask_out_param, &area_out, LV_RADIUS_CIRCLE, false);
    mask_list[1] = &mask_out_param;

    /*Create inner the mask*/
    lv_draw_sw_mask_radius_param_t mask_in_param;
    bool mask_in_param_valid = false;
    if(lv_area_get_width(&area_in) > 0 && lv_area_get_height(&area_in) > 0) {
        lv_draw_sw_mask_radius_init(&mask_in_param, &area_in, LV_RADIUS_CIRCLE, true);
        mask_list[2] = &mask_in_param;
        mask_in_param_valid = true;
    }

    int32_t blend_h = lv_area_get_height(&clipped_area);
    int32_t blend_w = lv_area_get_width(&clipped_area);
    int32_t h;
    lv_opa_t * mask_buf = lv_malloc(blend_w);

    lv_area_t blend_area = clipped_area;
    lv_area_t img_area;
    lv_draw_sw_blend_dsc_t blend_dsc = {0};
    blend_dsc.mask_buf = mask_buf;
    blend_dsc.opa = dsc->opa;
    blend_dsc.blend_area = &blend_area;
    blend_dsc.mask_area = &blend_area;
    lv_image_decoder_dsc_t decoder_dsc;
    if(dsc->img_src == NULL) {
        blend_dsc.color = dsc->color;
    }
    else {
        lv_image_decoder_open(&decoder_dsc, dsc->img_src, NULL);
        img_area.x1 = 0;
        img_area.y1 = 0;
        img_area.x2 = decoder_dsc.decoded->header.w - 1;
        img_area.y2 = decoder_dsc.decoded->header.h - 1;
        int32_t ofs = decoder_dsc.decoded->header.w / 2;
        lv_area_move(&img_area, dsc->center.x - ofs, dsc->center.y - ofs);
        blend_dsc.src_area = &img_area;
        blend_dsc.src_buf = decoder_dsc.decoded->data;
        blend_dsc.src_color_format = decoder_dsc.decoded->header.cf;
        blend_dsc.src_stride = decoder_dsc.decoded->header.stride;
    }

    lv_opa_t * circle_mask = NULL;
    lv_area_t round_area_1;
    lv_area_t round_area_2;
    if(dsc->rounded) {
        circle_mask = lv_malloc(width * width);
        lv_memset(circle_mask, 0xff, width * width);
        lv_area_t circle_area = {0, 0, width - 1, width - 1};
        lv_draw_sw_mask_radius_param_t circle_mask_param;
        lv_draw_sw_mask_radius_init(&circle_mask_param, &circle_area, width / 2, false);
        void * circle_mask_list[2] = {&circle_mask_param, NULL};

        lv_opa_t * circle_mask_tmp = circle_mask;
        for(h = 0; h < width; h++) {
            lv_draw_sw_mask_res_t res = lv_draw_sw_mask_apply(circle_mask_list, circle_mask_tmp, 0, h, width);
            if(res == LV_DRAW_SW_MASK_RES_TRANSP) {
                lv_memzero(circle_mask_tmp, width);
            }

            circle_mask_tmp += width;
        }
        get_rounded_area(start_angle, dsc->radius, width, &round_area_1);
        lv_area_move(&round_area_1, dsc->center.x, dsc->center.y);
        get_rounded_area(end_angle, dsc->radius, width, &round_area_2);
        lv_area_move(&round_area_2, dsc->center.x, dsc->center.y);

    }

    blend_area.y2 = blend_area.y1;
    for(h = 0; h < blend_h; h++) {
        lv_memset(mask_buf, 0xff, blend_w);
        blend_dsc.mask_res = lv_draw_sw_mask_apply(mask_list, mask_buf, blend_area.x1, blend_area.y1, blend_w);

        if(dsc->rounded) {
            if(blend_area.y1 >= round_area_1.y1 && blend_area.y1 <= round_area_1.y2) {
                if(blend_dsc.mask_res == LV_DRAW_SW_MASK_RES_TRANSP) {
                    lv_memzero(mask_buf, blend_w);
                    blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
                }
                add_circle(circle_mask, &blend_area, &round_area_1, mask_buf, width);
            }
            if(blend_area.y1 >= round_area_2.y1 && blend_area.y1 <= round_area_2.y2) {
                if(blend_dsc.mask_res == LV_DRAW_SW_MASK_RES_TRANSP) {
                    lv_memzero(mask_buf, blend_w);
                    blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
                }
                add_circle(circle_mask, &blend_area, &round_area_2, mask_buf, width);
            }
        }

        lv_draw_sw_blend(draw_unit, &blend_dsc);

        blend_area.y1 ++;
        blend_area.y2 ++;
    }

    lv_draw_sw_mask_free_param(&mask_angle_param);
    lv_draw_sw_mask_free_param(&mask_out_param);
    if(mask_in_param_valid) {
        lv_draw_sw_mask_free_param(&mask_in_param);
    }

    lv_free(mask_buf);
    if(dsc->img_src) lv_image_decoder_close(&decoder_dsc);
    if(circle_mask) lv_free(circle_mask);
#else
    LV_LOG_WARN("Can't draw arc with LV_DRAW_SW_COMPLEX == 0");
    LV_UNUSED(center);
    LV_UNUSED(radius);
    LV_UNUSED(start_angle);
    LV_UNUSED(end_angle);
    LV_UNUSED(layer);
    LV_UNUSED(dsc);
#endif /*LV_DRAW_SW_COMPLEX*/
}

/**********************
 *   STATIC FUNCTIONS
 **********************/

static void add_circle(const lv_opa_t * circle_mask, const lv_area_t * blend_area, const lv_area_t * circle_area,
                       lv_opa_t * mask_buf,  int32_t width)
{
    lv_area_t circle_common_area;
    if(_lv_area_intersect(&circle_common_area, circle_area, blend_area)) {
        const lv_opa_t * circle_mask_tmp = circle_mask + width * (circle_common_area.y1 - circle_area->y1);
        circle_mask_tmp += circle_common_area.x1 - circle_area->x1;

        lv_opa_t * mask_buf_tmp = mask_buf + circle_common_area.x1 - blend_area->x1;

        uint32_t x;
        uint32_t w = lv_area_get_width(&circle_common_area);
        for(x = 0; x < w; x++) {
            uint32_t res = mask_buf_tmp[x] + circle_mask_tmp[x];
            mask_buf_tmp[x] = res > 255 ? 255 : res;
        }
    }

}

static void get_rounded_area(int16_t angle, int32_t radius, uint8_t thickness, lv_area_t * res_area)
{
    int32_t thick_half = thickness / 2;
    uint8_t thick_corr = (thickness & 0x01) ? 0 : 1;

    int32_t cir_x;
    int32_t cir_y;

    cir_x = ((radius - thick_half) * lv_trigo_cos(angle)) >> (LV_TRIGO_SHIFT - 8);
    cir_y = ((radius - thick_half) * lv_trigo_sin(angle)) >> (LV_TRIGO_SHIFT - 8);

    /*The center of the pixel need to be calculated so apply 1/2 px offset*/
    if(cir_x > 0) {
        cir_x = (cir_x - 128) >> 8;
        res_area->x1 = cir_x - thick_half + thick_corr;
        res_area->x2 = cir_x + thick_half;
    }
    else {
        cir_x = (cir_x + 128) >> 8;
        res_area->x1 = cir_x - thick_half;
        res_area->x2 = cir_x + thick_half - thick_corr;
    }

    if(cir_y > 0) {
        cir_y = (cir_y - 128) >> 8;
        res_area->y1 = cir_y - thick_half + thick_corr;
        res_area->y2 = cir_y + thick_half;
    }
    else {
        cir_y = (cir_y + 128) >> 8;
        res_area->y1 = cir_y - thick_half;
        res_area->y2 = cir_y + thick_half - thick_corr;
    }
}

#endif /*LV_DRAW_SW_COMPLEX*/
#endif /*LV_USE_DRAW_SW*/
