lowlevel render should work for the emulator and the hardware display
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@@ -1,4 +1,4 @@
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const unsigned char font[96][6] = {
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const unsigned char font_BMplain[96][6] = {
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{0x00,0x00,0x00,0x00,0x00,0x00}, //
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{0x2e,0x00,0x00,0x00,0x00,0x00}, // !
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{0x03,0x00,0x03,0x00,0x00,0x00}, // "
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