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#ifndef SSD1306_TEXTRENDERER_H
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#define SSD1306_TEXTRENDERER_H
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#include "../ssd1306.h"
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#include "5x8_font.h"
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#include "8x8_font.h"
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#include "12x16_font.h"
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#include "16x32_font.h"
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namespace pico_ssd1306{
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/// \enum pico_ssd1306::Rotation
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enum class Rotation{
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/// deg0 - means no rotation
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deg0,
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/// deg 90 - means 90 deg rotation
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deg90,
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};
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/// \brief Draws a single glyph on the screen
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/// \param ssd1306 - pointer to a SSD1306 object aka initialised display
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/// \param font - pointer to a font data array
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/// \param c - char to be drawn
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/// \param anchor_x, anchor_y - coordinates setting where to put the glyph
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/// \param mode - mode describes setting behavior. See WriteMode doc for more information
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/// \param rotation - either rotates the char by 90 deg or leaves it unrotated
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void drawChar(pico_ssd1306::SSD1306 *ssd1306, const unsigned char * font, char c, uint8_t anchor_x, uint8_t anchor_y, WriteMode mode = WriteMode::ADD, Rotation rotation = Rotation::deg0);
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/// \brief Draws text on screen
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/// \param ssd1306 - pointer to a SSD1306 object aka initialised display
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/// \param font - pointer to a font data array
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/// \param text - text to be drawn
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/// \param anchor_x, anchor_y - coordinates setting where to put the text
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/// \param mode - mode describes setting behavior. See WriteMode doc for more information
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/// \param rotation - either rotates the text by 90 deg or leaves it unrotated
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void drawText(pico_ssd1306::SSD1306 *ssd1306, const unsigned char * font, const char * text, uint8_t anchor_x, uint8_t anchor_y, WriteMode mode = WriteMode::ADD, Rotation rotation = Rotation::deg0);
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}
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#endif //SSD1306_TEXTRENDERER_H
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