Files

29 lines
1.2 KiB
TypeScript

import type { ProcessNodeReturnValue } from './drawing/process-node';
export declare const walkOverNode: ({ node, context, logLevel, parentRect, internalState, rootElement, onlyBackgroundClipText, scale, }: {
node: Node;
context: OffscreenCanvasRenderingContext2D;
logLevel: "error" | "info" | "trace" | "verbose" | "warn";
parentRect: DOMRect;
internalState: {
getDrawn3dPixels: () => number;
getPrecomposedTiles: () => number;
addPrecompose: ({ canvasWidth, canvasHeight, }: {
canvasWidth: number;
canvasHeight: number;
}) => void;
helperCanvasState: import("./internal-state").HelperCanvasState;
[Symbol.dispose]: () => void;
getWaitForReadyTime: () => number;
addWaitForReadyTime: (time: number) => void;
getAddSampleTime: () => number;
addAddSampleTime: (time: number) => void;
getCreateFrameTime: () => number;
addCreateFrameTime: (time: number) => void;
getAudioMixingTime: () => number;
addAudioMixingTime: (time: number) => void;
};
rootElement: HTMLElement | SVGElement;
onlyBackgroundClipText: boolean;
scale: number;
}) => Promise<ProcessNodeReturnValue>;