cmake_minimum_required(VERSION 3.10) project(basic1_emulator) set(CMAKE_CXX_STANDARD 17) find_package(SFML 3.0 COMPONENTS Graphics Window System REQUIRED) # Lua source files file(GLOB LUA_SOURCES "../lib/lua/*.c") list(FILTER LUA_SOURCES EXCLUDE REGEX "lua\\.c$|luac\\.c$|loslib\\.c$|liolib\\.c$") # Game source files set(GAME_SOURCES ../games/lua_bindings.cpp ../games/demo_game.cpp ../games/tic_tac_toe.cpp ../games/monopoly/monopoly_game.cpp ../games/monopoly/player.c ../lib/game_launcher.cpp ../display/low_level_render.cpp ../display/low_level_gui.cpp ) # Add source files set(SOURCES main.cpp low_level_display_sfml.cpp lua_game_emulator.cpp lua_game_loader_emulator.cpp input_manager.cpp ${GAME_SOURCES} ${LUA_SOURCES} # Add more emulator-specific sources here ) add_executable(basic1_emulator ${SOURCES}) # Define LUA_32BITS for 32-bit embedded mode target_compile_definitions(basic1_emulator PRIVATE LUA_32BITS=1) target_include_directories(basic1_emulator PRIVATE . .. ../display ../fonts ../games ../lib ../lib/lua) target_link_libraries(basic1_emulator SFML::Graphics SFML::Window SFML::System)