#ifndef LOW_LEVEL_DISPLAY_ST7789_H #define LOW_LEVEL_DISPLAY_ST7789_H #include "low_level_display.h" #include "st7789.h" class LowLevelDisplayST7789 : public LowLevelDisplay { private: const st7789_config* config; int width; int height; bool initialized; uint16_t* rgb_buffer; // Persistent buffer for 1-bit to RGB565 conversion public: LowLevelDisplayST7789(const st7789_config* cfg, int w, int h); ~LowLevelDisplayST7789() override; // Core display operations - converts 1-bit to RGB565 internally bool init() override; void clear(bool white = true) override; void draw_pixel(int x, int y, bool white) override; void draw_buffer(const uint8_t* bit_buffer) override; void refresh() override; // Display properties int get_width() const override { return width; } int get_height() const override { return height; } DisplayType get_type() const override { return DISPLAY_TYPE_ST7789; } bool is_color() const override { return true; } // Backlight control void set_backlight(bool on) override; // Brightness control void set_brightness(uint8_t brightness) override; uint8_t get_brightness() const override; // Orientation control void set_rotation(uint8_t rotation) override; // Power saving hooks void on_idle_2min() override; void on_idle_10min() override; void on_user_interaction() override; private: uint8_t saved_brightness = 100; bool is_dimmed = false; bool is_sleeping = false; }; #endif // LOW_LEVEL_DISPLAY_ST7789_H