monopoly board
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@@ -37,8 +37,8 @@ private:
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bool just_sent_to_jail;
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// UI selection state
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int selected_action; // 0: Roll, 1: Buy, 2: End Turn
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static constexpr int ACTION_COUNT = 3;
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int selected_action; // 0: Context action (Roll or End Turn), 1: View Board
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static constexpr int ACTION_COUNT = 2;
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// Modal games
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Game* active_modal = nullptr;
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