improve game
This commit is contained in:
@@ -138,15 +138,31 @@ function draw()
|
||||
-- Empty tile
|
||||
renderer.rect(tile_x, tile_y, tile_size, tile_size, true, false)
|
||||
else
|
||||
local reduce_size
|
||||
if value == 2 then
|
||||
reduce_size = 10
|
||||
elseif value == 4 then
|
||||
reduce_size = 8
|
||||
elseif value == 8 then
|
||||
reduce_size = 6
|
||||
elseif value == 16 then
|
||||
reduce_size = 4
|
||||
elseif value == 32 then
|
||||
reduce_size = 2
|
||||
else
|
||||
reduce_size = 0
|
||||
end
|
||||
-- Empty tile
|
||||
renderer.rect(tile_x, tile_y, tile_size, tile_size, true, false)
|
||||
-- Filled tile
|
||||
renderer.rect(tile_x+2, tile_y+2, tile_size-4, tile_size-4, true, true)
|
||||
renderer.rect(tile_x+reduce_size, tile_y+reduce_size, tile_size-reduce_size*2, tile_size-reduce_size*2, true, true)
|
||||
|
||||
-- Draw value (simplified)
|
||||
local text = tostring(value)
|
||||
if string.len(text) <= 2 then
|
||||
renderer.text_scaled(tile_x + tile_size / 2 - 4, tile_y + tile_size / 2, text, false, 2)
|
||||
renderer.text_scaled(tile_x + tile_size / 2 - 4, tile_y + tile_size / 2 - 4, text, false, 2)
|
||||
else
|
||||
renderer.text_scaled(tile_x + tile_size / 2 - 8, tile_y + tile_size / 2, text, false, 2)
|
||||
renderer.text_scaled(tile_x + tile_size / 2 - 8, tile_y + tile_size / 2 - 4, text, false, 2)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
528
screenlog.0
Normal file
528
screenlog.0
Normal file
@@ -0,0 +1,528 @@
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (215,122)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (203,137)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (312,131)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (355,140)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (376,273)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (357,277)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (323,258)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (321,261)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (89,291)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (327,264)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (315,250)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (262,151)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (319,150)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
Long press detected - returning to launcher
|
||||
Launcher reset - returning to menu
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (358,157)
|
||||
Touch at (358,157) in launcher
|
||||
Selected game: Snake Game
|
||||
Lua bindings registered
|
||||
LuaGame Error [load script]: [string "/games/SNAKE.LUA"]:113: unexpected symbol near ','
|
||||
LuaGame: Failed to load /games/SNAKE.LUA: load script: [string "/games/SNAKE.LUA"]:113: unexpected symbol near ','
|
||||
Game launched successfully
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (164,97)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (194,215)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (288,289)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (285,169)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (255,117)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (168,100)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
Long press detected - returning to launcher
|
||||
Launcher reset - returning to menu
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (424,264)
|
||||
Touch at (424,264) in launcher
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (389,237)
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (392,247)
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (399,249)
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (138,49)
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (125,111)
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (80,146)
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (125,37)
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (100,73)
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (82,154)
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (120,255)
|
||||
Touch at (120,255) in launcher
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (191,125)
|
||||
Touch at (191,125) in launcher
|
||||
Selected game: Touch Counter
|
||||
Lua bindings registered
|
||||
LuaGame Error [load script]: [string "/games/COUNTER.LUA"]:36: unexpected symbol near ','
|
||||
LuaGame: Failed to load /games/COUNTER.LUA: load script: [string "/games/COUNTER.LUA"]:36: unexpected symbol near ','
|
||||
Game launched successfully
|
||||
INT: RISE
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (165,106)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (121,224)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (253,160)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (258,158)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (256,156)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (255,154)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (295,161)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (296,157)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
INT: RISE
|
||||
Touch DOWN at (477,202)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (236,221)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (338,182)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
TFT: Dimmed to 5%
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (306,162)
|
||||
TFT: Restored brightness
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (338,116)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (208,258)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (232,55)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (37,160)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (224,208)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (53,150)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (225,239)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (247,231)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (152,187)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (426,157)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (198,272)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (384,191)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (44,195)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (283,266)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (50,215)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (287,265)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (189,275)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (421,142)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (43,192)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (390,155)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (48,204)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (258,58)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (275,284)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (23,202)
|
||||
LuaGame Error [draw]: [string "/games/2048.LUA"]:145: bad argument #1 to 'rect' (number has no integer representation)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (173,173)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (121,151)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (71,119)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (220,109)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (313,124)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (235,140)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (131,185)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (269,54)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
INT: FALL
|
||||
Processing touch: flag=1, event_down=1
|
||||
Touch DOWN at (227,165)
|
||||
INT: RISE
|
||||
Processing touch: flag=1, event_down=0
|
||||
Touch UP
|
||||
Reference in New Issue
Block a user