Initial game launcher
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@@ -1,3 +1,6 @@
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#ifndef LOW_LEVEL_GUI_H
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#define LOW_LEVEL_GUI_H
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#include "low_level_render.h"
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class LowLevelWindow
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@@ -32,4 +35,6 @@ public:
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void draw_circular_gauge(LowLevelWindow* window, int x, int y, int width, const char* label, int percentage);
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void draw_notification(LowLevelWindow* window, int x, int y, int width, const char* time, const char* message);
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void draw_large_clock(LowLevelWindow* window, int x, int y, const char* time_str);
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};
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};
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#endif // LOW_LEVEL_GUI_H
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