Fix SD card integration and Lua game loading
- Fix SD card MISO pin (was using display MISO instead of SD MISO) - Add FatFS mounting after SD card initialization - Restore SPI baudrate on all SD init failure paths - Add case-insensitive .lua file extension check - Filter out hidden 8.3 filename entries - Add SPI speed management functions for shared SPI bus - Wrap all FatFS operations with SPI speed switching - Restore display SPI speed (32 MHz) after SD operations - Add debug output to Lua game loader This fixes slow display refresh when SD card is present and enables reliable Lua game loading from SD card /games directory.
This commit is contained in:
61
emulator/cmake_install.cmake
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61
emulator/cmake_install.cmake
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# Install script for directory: /Users/adolforeyna/Projects/pico-bare-metal/Adolfo/basic1/emulator
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# Set the install prefix
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if(NOT DEFINED CMAKE_INSTALL_PREFIX)
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set(CMAKE_INSTALL_PREFIX "/usr/local")
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endif()
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string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
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# Set the install configuration name.
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if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
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if(BUILD_TYPE)
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string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
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CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
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else()
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set(CMAKE_INSTALL_CONFIG_NAME "")
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endif()
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message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
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endif()
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# Set the component getting installed.
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if(NOT CMAKE_INSTALL_COMPONENT)
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if(COMPONENT)
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message(STATUS "Install component: \"${COMPONENT}\"")
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set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
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else()
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set(CMAKE_INSTALL_COMPONENT)
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endif()
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endif()
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# Is this installation the result of a crosscompile?
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if(NOT DEFINED CMAKE_CROSSCOMPILING)
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set(CMAKE_CROSSCOMPILING "FALSE")
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endif()
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# Set path to fallback-tool for dependency-resolution.
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if(NOT DEFINED CMAKE_OBJDUMP)
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set(CMAKE_OBJDUMP "/usr/bin/objdump")
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endif()
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string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
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"${CMAKE_INSTALL_MANIFEST_FILES}")
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if(CMAKE_INSTALL_LOCAL_ONLY)
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file(WRITE "/Users/adolforeyna/Projects/pico-bare-metal/Adolfo/basic1/emulator/install_local_manifest.txt"
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"${CMAKE_INSTALL_MANIFEST_CONTENT}")
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endif()
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if(CMAKE_INSTALL_COMPONENT)
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if(CMAKE_INSTALL_COMPONENT MATCHES "^[a-zA-Z0-9_.+-]+$")
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set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt")
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else()
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string(MD5 CMAKE_INST_COMP_HASH "${CMAKE_INSTALL_COMPONENT}")
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set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INST_COMP_HASH}.txt")
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unset(CMAKE_INST_COMP_HASH)
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endif()
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else()
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set(CMAKE_INSTALL_MANIFEST "install_manifest.txt")
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endif()
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if(NOT CMAKE_INSTALL_LOCAL_ONLY)
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file(WRITE "/Users/adolforeyna/Projects/pico-bare-metal/Adolfo/basic1/emulator/${CMAKE_INSTALL_MANIFEST}"
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"${CMAKE_INSTALL_MANIFEST_CONTENT}")
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endif()
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