Add auto-sleep/wake functionality with timer-based dimming
- Added PWM brightness control to ST7796 driver (0-100%) - Implemented hardware sleep mode for ST7796 (saves ~150mA) - Added sleep/wake functions preserving framebuffer and settings - Implemented timer-based inactivity detection (checks every 10s) - Auto-sleep after 5 minutes of no user input - Touch controller remains active during TFT sleep for instant wake - E-ink display also sleeps after timeout, requires re-init on wake - Added hardware_pwm library dependency to CMakeLists.txt - Brightness and sleep/wake methods exposed through display abstraction layer
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@@ -32,6 +32,11 @@ public:
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// Optional: Backlight control (if supported)
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virtual void set_backlight(bool on) { (void)on; }
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// Optional: Brightness control (if supported)
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// brightness: 0-100 (percentage), 0=off, 100=full brightness
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virtual void set_brightness(uint8_t brightness) { (void)brightness; }
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virtual uint8_t get_brightness() const { return 100; } // Default to full brightness
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// Optional: Orientation control (not commonly needed for bitmap displays)
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virtual void set_rotation(uint8_t rotation) { (void)rotation; }
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@@ -69,9 +69,24 @@ void LowLevelDisplayST7796::refresh() {
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}
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void LowLevelDisplayST7796::set_backlight(bool on) {
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// ST7796 driver doesn't have backlight control yet
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// TODO: Add GPIO control for backlight pin
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(void)on;
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// Use brightness control: on = 100%, off = 0%
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st7796_set_brightness(on ? 100 : 0);
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}
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void LowLevelDisplayST7796::set_brightness(uint8_t brightness) {
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st7796_set_brightness(brightness);
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}
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uint8_t LowLevelDisplayST7796::get_brightness() const {
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return st7796_get_brightness();
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}
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void LowLevelDisplayST7796::sleep() {
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st7796_sleep();
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}
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void LowLevelDisplayST7796::wake() {
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st7796_wake();
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}
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void LowLevelDisplayST7796::set_rotation(uint8_t rotation) {
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@@ -32,6 +32,14 @@ public:
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// Backlight control
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void set_backlight(bool on) override;
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// Brightness control (0-100)
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void set_brightness(uint8_t brightness) override;
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uint8_t get_brightness() const override;
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// Power management
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void sleep(); // Put display to sleep (low power, touch still active)
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void wake(); // Wake display from sleep
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// Orientation control
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void set_rotation(uint8_t rotation) override;
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