Fix emulator compilation and crash, and implement Monopoly payment modal
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@@ -104,10 +104,10 @@ public:
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char move_buf[64];
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if (from_tile && to_tile) {
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snprintf(move_buf, sizeof(move_buf), "FROM: %s", from_tile->name);
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renderer->draw_string_scaled(ix + 10, info_y, move_buf, 1);
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info_y += 12;
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renderer->draw_string_scaled(ix + 10, info_y, move_buf, 2);
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info_y += 24;
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snprintf(move_buf, sizeof(move_buf), "TO: %s", to_tile->name);
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renderer->draw_string_scaled(ix + 10, info_y, move_buf, 1);
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renderer->draw_string_scaled(ix + 10, info_y, move_buf, 2);
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}
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// Button
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