Add pagination to game launcher - 4 games per page
- GameLauncher now displays only 4 games per page to keep menu in bounds - Added page navigation with page indicator (Page X/Y) - KEY0 navigates between pages and within page - KEY1 selects the highlighted game - Touch selection works on current page only - Helper methods: get_total_pages(), get_page_start_index(), get_page_end_index() - Updated both lib/ and emulator/ versions for consistency
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@@ -41,3 +41,22 @@ target_compile_definitions(basic1_emulator PRIVATE LUA_32BITS=1)
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target_include_directories(basic1_emulator PRIVATE . .. ../display ../fonts ../games ../lib ../lib/lua)
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target_link_libraries(basic1_emulator SFML::Graphics SFML::Window SFML::System)
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# Copy Lua example files to build directory
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file(GLOB LUA_EXAMPLE_FILES "../games/lua_examples/*.lua")
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foreach(LUA_FILE ${LUA_EXAMPLE_FILES})
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get_filename_component(FILENAME ${LUA_FILE} NAME)
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add_custom_command(TARGET basic1_emulator POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy
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${LUA_FILE}
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${CMAKE_CURRENT_BINARY_DIR}/games/lua_examples/${FILENAME}
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COMMENT "Copying Lua example: ${FILENAME}"
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)
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endforeach()
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# Also ensure directory exists
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add_custom_command(TARGET basic1_emulator POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E make_directory
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${CMAKE_CURRENT_BINARY_DIR}/games/lua_examples
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COMMENT "Creating games/lua_examples directory"
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)
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