Files
FamReynaBrain/projects/paper_apps_golf_galaxy_zero_2026.md
Adolfo Reyna 0f84463a9f housekeeping 2026-08-05: organize PARA, clean inbox, archive travel, restore paper-apps
- Inbox -> archives/inbox_processed: ari_followup (Sardius), remarkable_inbox, tic_tac_toe_state
- Inbox images -> resources/kids-os (KidsOS UI 2026-07-28)
- Archives/travel/2026: Aeromexico HCYDNU confirmation + Hertz BOS L670EDC05D8
- Exports/calendars: all_flights, chiapas TGZ, maine BOS ICS
- Areas: chiapas_trip_2026-09 (HCYDNU booked), trump_accounts_and_emi_board_2026 (Trump accounts + EMI FL board), operations audits (hermes migration + Apple Mail local research)
- Projects new (enriched stubs from MEMORY.md): xiao_epaper 400x300 (5-pass grayscale), mac_privacy_migrations (Xcode signing), remarkable_pro workflow (132 + watchdog + art), tactility_humation_avatars (320x240 pre-render), voice_dev_infra (network map .102/.110/.150)
- Paper-apps: restored detailed README (181 lines porting guide) + enriched paper_apps_golf_galaxy_zero project with full mechanics cross-ref
- Maine wedding: Hertz rental 63 L670EDC05D8 + tolls (PlatePass vs SunPass PRO) — intentional addition kept
- 220 Emerald: removed duplicate consolidated junk appended at end (142 lines clean)
- Removed runtime logs: chrome.err (288 lines), chrome.log tracked -> now ignored per .gitignore
- Clean empty inbox
2026-08-05 14:33:41 -04:00

2.9 KiB

date, type, origin, status, tags
date type origin status tags
2026-08-05 project Gladden Design Paper Apps https://gladdendesign.com/ active
paper-apps
games
esp32
kids
offline

Paper Apps GOLF + GALAXY ZERO — Device Port

Foundation for offline device games - no LLM, no voice. Pure grid/puzzle logic, dice as RNG.

Source Material

  • Purchased: Gladden Design Paper Apps GOLF + GALAXY ZERO (observed July 2026)
  • Detailed mechanics: resources/paper-apps/README.md (181 lines, full porting guide)
  • Raw: Paper-Apps-GOLF-ZERO.pdf, Paper_Apps_GALAXY_ZERO.pdf, GOLF-rules.txt, GALAXY-rules.txt
  • Origin seed system: SYSTEM MAP GALAXY #000000, unique per notebook

Games

GOLF

  • 8-way movement, Par 6 per hole, 3 courses x 18 holes unique per notebook
  • Modes: Dice GOLF (d6 + fairway +1 / sand -1, tee free re-roll, 6 mulligans) + Speed GOLF (DRIVER 6 fw-only over trees, IRON 3 (2 sand), PUTTER 1)
  • Terrain: Rough / Fairway / Sand / Water (no land, can travel over) / Trees (no land, no travel except from fairway) / Slopes (auto-roll 1, chain)
  • Device: Grid tile puzzle, slope auto-move, score tracking, seed gen

GALAXY

  • 50 sectors node graph, hex 6-dir movement, Fight Computer queue with skip + ? = roll d6
  • Objects: Ship (bottom), Asteroid (shoot or lose 1 shield), Wormhole x2 teleport, Mine (1 radius, chain), Credits/Shields/Missiles pickup (sector-local)
  • Combat: Fire between moves, 6 dirs aligned, roll distance+ to hit (1 away auto), enemy LOS fire when crossing range
  • Mission: Blast X or Grab artifact/parts -> W/L, credits -> upgrades (Double Shot, Battering Ram, Nav-Control, +Shields/Missiles, Range, Prestige Ranks)
  • Specials: Space Monsters d6 mini-game (8 rolls row/col), Alien Encounters race bonuses (Robot/Human/Alien)
  • Meta: 6 Warp Drive Pieces (must complete all connected sectors), credits spend immediately, loss keeps map credits
  • Device: Hex grid, proc sector gen, counters UI, galaxy map unlocks, save W/L + warp + upgrades

Principles

  • No LLM, no voice — foundation for kids offline
  • Dice as RNG not voice commands
  • Pure logic puzzles, proven fun loops
  • Reusable for Tactility KidsOS 320x240, M5Stack, T-Deck, ePaper 400x300
  • Kids simplifications: Speed mode no dice math, colorful tiles, fewer enemies, visual dice, race selection fun

Next

  • Extract ZIPs in resources/paper-apps/ and verify PDFs
  • Design map generation for 320x240 (GOLF tiles + GALAXY hex)
  • Prototype GOLF on Tactility (grid engine: generic tile system)
  • Prototype GALAXY 1 sector (FC queue + 6-dir + asteroid + enemy)
  • Save system design: hole/course progress, sector W/L, credits, warp pieces
  • business_ideas.md ESP32 Paper Apps-Style Pocket Games section
  • resources/paper-apps/README.md — full mechanics
  • Tactility: tactility_humation_mit_avatars_2026.md, tactility_gameboy_firmware_exports_needed_2026.md
  • ePaper: electronics_xiao_epaper_400x300_2026.md