--- date: 2026-08-05 type: project origin: Gladden Design Paper Apps https://gladdendesign.com/ status: active tags: [paper-apps, games, esp32, kids, offline] --- # Paper Apps GOLF + GALAXY ZERO — Device Port Foundation for offline device games - no LLM, no voice. Pure grid/puzzle logic, dice as RNG. ## Source Material - Purchased: Gladden Design Paper Apps GOLF + GALAXY ZERO (observed July 2026) - Detailed mechanics: `resources/paper-apps/README.md` (181 lines, full porting guide) - Raw: `Paper-Apps-GOLF-ZERO.pdf`, `Paper_Apps_GALAXY_ZERO.pdf`, `GOLF-rules.txt`, `GALAXY-rules.txt` - Origin seed system: SYSTEM MAP GALAXY #000000, unique per notebook ## Games ### GOLF - 8-way movement, Par 6 per hole, 3 courses x 18 holes unique per notebook - Modes: Dice GOLF (d6 + fairway +1 / sand -1, tee free re-roll, 6 mulligans) + Speed GOLF (DRIVER 6 fw-only over trees, IRON 3 (2 sand), PUTTER 1) - Terrain: Rough / Fairway / Sand / Water (no land, can travel over) / Trees (no land, no travel except from fairway) / Slopes (auto-roll 1, chain) - Device: Grid tile puzzle, slope auto-move, score tracking, seed gen ### GALAXY - 50 sectors node graph, hex 6-dir movement, Fight Computer queue with skip + ? = roll d6 - Objects: Ship (bottom), Asteroid (shoot or lose 1 shield), Wormhole x2 teleport, Mine (1 radius, chain), Credits/Shields/Missiles pickup (sector-local) - Combat: Fire between moves, 6 dirs aligned, roll distance+ to hit (1 away auto), enemy LOS fire when crossing range - Mission: Blast X or Grab artifact/parts -> W/L, credits -> upgrades (Double Shot, Battering Ram, Nav-Control, +Shields/Missiles, Range, Prestige Ranks) - Specials: Space Monsters d6 mini-game (8 rolls row/col), Alien Encounters race bonuses (Robot/Human/Alien) - Meta: 6 Warp Drive Pieces (must complete all connected sectors), credits spend immediately, loss keeps map credits - Device: Hex grid, proc sector gen, counters UI, galaxy map unlocks, save W/L + warp + upgrades ## Principles - No LLM, no voice — foundation for kids offline - Dice as RNG not voice commands - Pure logic puzzles, proven fun loops - Reusable for Tactility KidsOS 320x240, M5Stack, T-Deck, ePaper 400x300 - Kids simplifications: Speed mode no dice math, colorful tiles, fewer enemies, visual dice, race selection fun ## Next - [ ] Extract ZIPs in `resources/paper-apps/` and verify PDFs - [ ] Design map generation for 320x240 (GOLF tiles + GALAXY hex) - [ ] Prototype GOLF on Tactility (grid engine: generic tile system) - [ ] Prototype GALAXY 1 sector (FC queue + 6-dir + asteroid + enemy) - [ ] Save system design: hole/course progress, sector W/L, credits, warp pieces ## Related - `business_ideas.md` ESP32 Paper Apps-Style Pocket Games section - `resources/paper-apps/README.md` — full mechanics - Tactility: `tactility_humation_mit_avatars_2026.md`, `tactility_gameboy_firmware_exports_needed_2026.md` - ePaper: `electronics_xiao_epaper_400x300_2026.md`