housekeeping 2026-08-05: organize PARA, clean inbox, archive travel, restore paper-apps
- Inbox -> archives/inbox_processed: ari_followup (Sardius), remarkable_inbox, tic_tac_toe_state - Inbox images -> resources/kids-os (KidsOS UI 2026-07-28) - Archives/travel/2026: Aeromexico HCYDNU confirmation + Hertz BOS L670EDC05D8 - Exports/calendars: all_flights, chiapas TGZ, maine BOS ICS - Areas: chiapas_trip_2026-09 (HCYDNU booked), trump_accounts_and_emi_board_2026 (Trump accounts + EMI FL board), operations audits (hermes migration + Apple Mail local research) - Projects new (enriched stubs from MEMORY.md): xiao_epaper 400x300 (5-pass grayscale), mac_privacy_migrations (Xcode signing), remarkable_pro workflow (132 + watchdog + art), tactility_humation_avatars (320x240 pre-render), voice_dev_infra (network map .102/.110/.150) - Paper-apps: restored detailed README (181 lines porting guide) + enriched paper_apps_golf_galaxy_zero project with full mechanics cross-ref - Maine wedding: Hertz rental 63 L670EDC05D8 + tolls (PlatePass vs SunPass PRO) — intentional addition kept - 220 Emerald: removed duplicate consolidated junk appended at end (142 lines clean) - Removed runtime logs: chrome.err (288 lines), chrome.log tracked -> now ignored per .gitignore - Clean empty inbox
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---
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date: 2026-08-05
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type: project
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origin: Gladden Design Paper Apps https://gladdendesign.com/
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status: active
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tags: [paper-apps, games, esp32, kids, offline]
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---
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# Paper Apps GOLF + GALAXY ZERO — Device Port
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Foundation for offline device games - no LLM, no voice. Pure grid/puzzle logic, dice as RNG.
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## Source Material
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- Purchased: Gladden Design Paper Apps GOLF + GALAXY ZERO (observed July 2026)
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- Detailed mechanics: `resources/paper-apps/README.md` (181 lines, full porting guide)
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- Raw: `Paper-Apps-GOLF-ZERO.pdf`, `Paper_Apps_GALAXY_ZERO.pdf`, `GOLF-rules.txt`, `GALAXY-rules.txt`
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- Origin seed system: SYSTEM MAP GALAXY #000000, unique per notebook
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## Games
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### GOLF
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- 8-way movement, Par 6 per hole, 3 courses x 18 holes unique per notebook
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- Modes: Dice GOLF (d6 + fairway +1 / sand -1, tee free re-roll, 6 mulligans) + Speed GOLF (DRIVER 6 fw-only over trees, IRON 3 (2 sand), PUTTER 1)
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- Terrain: Rough / Fairway / Sand / Water (no land, can travel over) / Trees (no land, no travel except from fairway) / Slopes (auto-roll 1, chain)
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- Device: Grid tile puzzle, slope auto-move, score tracking, seed gen
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### GALAXY
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- 50 sectors node graph, hex 6-dir movement, Fight Computer queue with skip + ? = roll d6
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- Objects: Ship (bottom), Asteroid (shoot or lose 1 shield), Wormhole x2 teleport, Mine (1 radius, chain), Credits/Shields/Missiles pickup (sector-local)
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- Combat: Fire between moves, 6 dirs aligned, roll distance+ to hit (1 away auto), enemy LOS fire when crossing range
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- Mission: Blast X or Grab artifact/parts -> W/L, credits -> upgrades (Double Shot, Battering Ram, Nav-Control, +Shields/Missiles, Range, Prestige Ranks)
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- Specials: Space Monsters d6 mini-game (8 rolls row/col), Alien Encounters race bonuses (Robot/Human/Alien)
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- Meta: 6 Warp Drive Pieces (must complete all connected sectors), credits spend immediately, loss keeps map credits
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- Device: Hex grid, proc sector gen, counters UI, galaxy map unlocks, save W/L + warp + upgrades
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## Principles
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- No LLM, no voice — foundation for kids offline
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- Dice as RNG not voice commands
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- Pure logic puzzles, proven fun loops
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- Reusable for Tactility KidsOS 320x240, M5Stack, T-Deck, ePaper 400x300
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- Kids simplifications: Speed mode no dice math, colorful tiles, fewer enemies, visual dice, race selection fun
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## Next
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- [ ] Extract ZIPs in `resources/paper-apps/` and verify PDFs
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- [ ] Design map generation for 320x240 (GOLF tiles + GALAXY hex)
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- [ ] Prototype GOLF on Tactility (grid engine: generic tile system)
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- [ ] Prototype GALAXY 1 sector (FC queue + 6-dir + asteroid + enemy)
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- [ ] Save system design: hole/course progress, sector W/L, credits, warp pieces
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## Related
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- `business_ideas.md` ESP32 Paper Apps-Style Pocket Games section
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- `resources/paper-apps/README.md` — full mechanics
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- Tactility: `tactility_humation_mit_avatars_2026.md`, `tactility_gameboy_firmware_exports_needed_2026.md`
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- ePaper: `electronics_xiao_epaper_400x300_2026.md`
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